A completely fan-made Dark Souls 4 almost made it out there just as Elden Ring was about to come out back in the start of ...
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Vindication for Dark Souls 2 defenders as Hidetaka Miyazaki says many of its ideas 'carried the rest of the series'There's a scurrilous belief that Dark Souls 2 is the runt of the Soulsborne litter, and that the fact it wasn't directed by Hidetaka Miyazaki is a black mark against its name—one that led to ...
Hidetaka Miyazaki should switch over to DeepSeek AI soon given it's efficiency and the potential ability to make his boss ...
Miyazaki’s most grim offering yet. Despite the incredible switch in combat, perhaps Bloodborne is most recommended for Dark Souls fans due to its return to form in level design following the ...
When Dark Souls 3 arrived two years later, Miyazaki’s firm guiding hand was felt once again. Even if the Tomohiro Shibuya and Yui Tanimura team-up hadn’t broken off halfway through development ...
Dark Souls 3 improves upon its predecessor's fundamentals, which culminate into the series' most refined combat system. For example, the game does away with having a limited number of casts for its ...
Yoshida believes Hidetaka Miyazaki's love for Bloodborne prevents him from letting others work on related projects. Miyazaki's busyness with Elden Ring and its expansions hinders the development ...
Hidetaka Miyazaki, director of most of FromSoftware’s main games, gave up the director’s chair to Tomohiro Shinuya and Yui Tanimura on that occasion. Dark Souls 2 followed in the footsteps of ...
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