Atomfall is shaping up to be a memorable, experimental RPG based upon the Windscale Fires disaster in the U.K.
Atomfall is a little bit Stalker 2, a little bit Dying Light, and a lot of something else entirely It took me almost 90 ...
Eurogamer plays 90 minutes of Atomfall, and as first impressions go, this is a very different - and brilliant - kind of ...
Once I arrived in Wyndham, I got my first proper taste of Atomfall’s intriguing story. I was introduced to the key character ...
Atomfall is a throwback in more ways than one. In the grand tradition of 2005's finest videogames, you're an amnesiac, waking ...
Game Rant speaks with head of design at Rebellion Ben Fisher about how Atomfall overcomes the creative challenge of letting ...
Players can kill any NPC they encounter in Atomfall, a new survival RPG set in an England decimated by the Windscale disaster ...
Atomfall has gone through a longer history of development that ranges back seven years, including preproduction. Since its ...
Game Rant speaks with the head of design at Rebellion, Ben Fisher, about the world and narrative design choices present in ...
Melee is the opposite - very effective, provided you can close distance quickly, avoid taking any pretty lethal ranged hits, ...
Every NPC in Atomfall can be killed, from the lowliest grunt to the most important quest-giver. As I sit down to start the demo, I decide that my mission is to test that design. I’ll admit that my ...
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According to head of design Ben Fisher, a soft-spoken Scot, the initial idea for Atomfall came from Jason Kingsley, who ...
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